All changes

Version 0.50.1

Fixes
  • The arcs round the crosshair are even now: their cells follow a clean curve at every interface scale.
  • The zone clock shows only as many hours as fit, so names no longer lie across each other.
  • You can fold the zone clock to one row or hide it; a clock button over the map brings it back.
  • On a wide window your profile fills two columns instead of one corner.
All changes in this version

The HUD

  • The stamina arc and both balance arcs are drawn on the screen's own pixels, so the gaps between cells are even.
  • The arcs sit exactly round the crosshair. On some window sizes they stood a pixel off.
  • The winded line is a small white dot outside the arc. It used to look like a stray black cell.

The zone clock

  • The clock shows twelve, eight, six, four or three hours ahead, by the width it has.
  • Scroll over the clock, press Left and Right, or drag past its edge to see later hours.
  • A count at the end of a row says how many events begin later.
  • Signs and names never overlap. The worst event is named first, and one with no room keeps its sign.
  • A warning is a dashed line that leads to its event.
  • The arrow on the clock folds it to one row, then hides it. The clock button over the map shows it again.
  • Your choice is kept between sessions.

Your profile

  • Your card, the play shape and the four blocks end on one line.
  • On a wide window your standing and milestones stand beside them, and the page is centred.
  • Milestones you have earned are listed with their names. The rest stay as a grid.