← All changesVersion 0.50.1
Fixes
- The arcs round the crosshair are even now: their cells follow a clean curve at every interface scale.
- The zone clock shows only as many hours as fit, so names no longer lie across each other.
- You can fold the zone clock to one row or hide it; a clock button over the map brings it back.
- On a wide window your profile fills two columns instead of one corner.
All changes in this version01The HUD
- The stamina arc and both balance arcs are drawn on the screen's own pixels, so the gaps between cells are even.
- The arcs sit exactly round the crosshair. On some window sizes they stood a pixel off.
- The winded line is a small white dot outside the arc. It used to look like a stray black cell.
02The zone clock
- The clock shows twelve, eight, six, four or three hours ahead, by the width it has.
- Scroll over the clock, press Left and Right, or drag past its edge to see later hours.
- A count at the end of a row says how many events begin later.
- Signs and names never overlap. The worst event is named first, and one with no room keeps its sign.
- A warning is a dashed line that leads to its event.
- The arrow on the clock folds it to one row, then hides it. The clock button over the map shows it again.
- Your choice is kept between sessions.
03Your profile
- Your card, the play shape and the four blocks end on one line.
- On a wide window your standing and milestones stand beside them, and the page is centred.
- Milestones you have earned are listed with their names. The rest stay as a grid.