← All changesUpdate the modpack before joiningThis release requires a newer modpack. Update your installed pack in the launcher before joining again.
- The world is made again: buildings now sit on the ground instead of hanging off cliffs or cutting into mountains.
- Sixteen wonders of the world stand once each near spawn, marked with a star on both maps.
- The Safe Zone has far fewer villages close together, and houses, ruins and small things are spread evenly.
- In the Dark Zone, forts stand behind the walls, camps by the old highways and lairs out in the wild.
- Update the pack: an older client can no longer join.
All changes in this version01Buildings on the ground
- A building is now measured over its whole size before it stands, so it no longer hangs over a canyon or slices into a cliff.
- The great keeps of the Hush, the Ash and Talmora are measured too, and the ice cube in the sky is gone.
- Buildings that stood on nothing now get a foundation under them.
02Wonders of the world
- The Pumpkin House, Ekdrosil the great tree, the Crystal Spire, the Giant Duck and twelve more stand exactly once in the world.
- All but one stand within ten thousand blocks of spawn, each marked with a star on both maps.
03The Safe Zone
- Villages and every building where villagers live stand at least 320 blocks apart.
- Houses, ruins and towers, and the small things - wells, lanterns, carts - each have their own even spread.
- Buildings at home no longer hand out gold, zinc, emeralds or expensive Create machines for the breaking.
04The Dark Zone
- People's trenches and watchtowers stand in a belt behind each wall, and the besiegers' camps just past it.
- Ruined towns, wagons and robbers' camps stand by the old highways; witches and beasts keep away from them.
- Battlefields gather in places, with wrecked machines, mass graves and broken keeps together.