All changes

Version 0.36.0

Compatibility changes

Update the modpack before joiningThis release requires a newer modpack. Update your installed pack in the launcher before joining again.

  • The world is made again: buildings now sit on the ground instead of hanging off cliffs or cutting into mountains.
  • Sixteen wonders of the world stand once each near spawn, marked with a star on both maps.
  • The Safe Zone has far fewer villages close together, and houses, ruins and small things are spread evenly.
  • In the Dark Zone, forts stand behind the walls, camps by the old highways and lairs out in the wild.
  • Update the pack: an older client can no longer join.
All changes in this version

Buildings on the ground

  • A building is now measured over its whole size before it stands, so it no longer hangs over a canyon or slices into a cliff.
  • The great keeps of the Hush, the Ash and Talmora are measured too, and the ice cube in the sky is gone.
  • Buildings that stood on nothing now get a foundation under them.

Wonders of the world

  • The Pumpkin House, Ekdrosil the great tree, the Crystal Spire, the Giant Duck and twelve more stand exactly once in the world.
  • All but one stand within ten thousand blocks of spawn, each marked with a star on both maps.

The Safe Zone

  • Villages and every building where villagers live stand at least 320 blocks apart.
  • Houses, ruins and towers, and the small things - wells, lanterns, carts - each have their own even spread.
  • Buildings at home no longer hand out gold, zinc, emeralds or expensive Create machines for the breaking.

The Dark Zone

  • People's trenches and watchtowers stand in a belt behind each wall, and the besiegers' camps just past it.
  • Ruined towns, wagons and robbers' camps stand by the old highways; witches and beasts keep away from them.
  • Battlefields gather in places, with wrecked machines, mass graves and broken keeps together.